Archives

Get Yer Ammo

  • 1 gun – 20 Pistol
  • 2 guns – 40 Pistol
  • 33 Pistol Caliber Rifle
  • 20 Shotgun
  • up to 8 rounds Derringer or Pocket Pistol (optional)

Long Range (Optional):

  • 10 rounds of Rifle Ammo or 5 Pistol Ammo

***There will be NO RELOADS for September***

Safety Tip

A gunsmith’s screwdriver kit is a good investment. After cleaning your guns, do a quick check to make sure all the screws are tight. Try finding a screw that has fallen in the grass! Many people have screws loose!

Safety Officer

Howdy,
Mother Nature decided to show us what summer should be. IT WAS HOT!!! Once again all the match participants still had fun ringing the steel, despite the heat. There were no safety issues since everyone kept safety in mind and helped keep the pardners cool, which made my job easy.

See you down the trail!

Nawlins Kid

Trail Boss

WOW, the 3 Day Shoot was a hot one – literally! Even though the economy is in the tank, we managed to host 46 shooters for our long weekend. From all the feedback I heard, everyone had a great time, despite the heat. Thanks to Raunchy Rick for bringing the ice on Saturday and Sunday to keep us all cool.

For those who did not sign up for the catered dinner, you really missed a great one! Although I normally prefer pulled pork over chicken, the chicken was smokin’ scrumptuous! The green beans were fresh and although I opted for carrot cake (my favorite), I heard rave reviews of the chocolate raspberry cake. Bad to the Bone was bbbbbad (or in other words – GREAT! [and my apologies to George Thorogood])

Congratulations to Prairie Pickle – the winner of the 45/70 H&R Single-Shot Rifle raffle. Thank you to all the 3-Day attendees who contributed either money or prizes for the event. Your generosity was appreciated by all since our normal donors were unable to donate in this bad economic time.

To see who was “top of their class”, see Raunchy’s article or the published scores under the following:

“3 Day Shoot” –> “2009″ –> “August 09 Match”
“3 Day Shoot” –> “2009″ –> “August 09 Long Range”
“3 Day Shoot” –> “2009″ –> “Carnival”

Also, for your viewing pleasure, the posse pictures are now posted as well as a handful of pictures and videos. See the following:

“3 Day Shoot” –> “2009″ –> “Posses”
“3 Day Shoot” –> “2009″ –> “Photos”
“3 Day Shoot” –> “2009″ –> “Videos”

For those who paid $5 for prints, I am working with Preskit Compadre to get them professionally printed. We may not be able to have them at the September shoot, but they should definitely be available at our October Shoot and Potluck Lunch event. Check back in next month’s newsletter article for more information.

A special thank you to Mrs. Badfingers! She attended the June Long Riders shoot and gave me some more photos for our site. Check them out under the “Photos” menu and “2009 Photos” submenu.

See you in September – out on the range!

LPL

Pnineas Farm Falls!

After traveling alone for several days you come upon the farm of your third cousin Elias Phineas, who you haven’t seen in a coon’s age. You recall that you owe him a sum of $20 and decide now is as good a time to pay up as any… especially when you and your horse are parched, and he’s got a trough-full of water. But unknown to you Elias had some unwelcome guests earlier today, and now they figure you ought to pay them instead of your cousin. Time to pay up all right- in lead!

Stage 1 – Rest Stop

ols-west-barn

Targets:

4 Rifle
3 Shotgun
5 Pistol

Ammo:

8 Rifle
6 Shotgun
5 Pistol (10 for 2 guns)

Props: horse, water trough and pump, rock prop, shotgun rack, rifle rack.

Staging: Shooter seated on horse, facing downrange. Loaded rifle in rifle rack, unloaded shotgun in shotgun rack.

Start: At the sound of the buzzer, shooter says ”Here’s Your Twenty!”, and engages pistol targets 1-3-5-4-2. Two-gun shooters shoot 2-4-5-3-1 (the reverse of first gun).

Shooter dismounts horse on left side, walks around horse to rifle rack and engages rifle targets 1-2-3-4-1-2-3-4, and replaces empty rifle in rack.

Shooter moves right to shotgun rack and retrieves shotgun, loads and shoots 1-2-3-1-2-3. Shooters may load as many as the gun will safely hold, single load is OK. Misses may be made up with additional shotgun rounds. Swinger must move to be scored a hit.

Scoring: Time plus misses / penalties.

Train Trip Terminated!

After a long and stressful month you’ve decided to take a train to Denver to catch up with ma and pa, who just moved there a few months ago. The scenery couldn’t be better and you find yourself nodding off as the train slows while taking a steep grade. Just as it seems the train could stop, another passenger stirs an alarm as he sees riders approaching the train at a quick clip, intent on robbing the essentially stopped train. I guess you’re going to earn your vacation, and the Denver And Rio Grande Railroad will certainly appreciate the help!

Stage 2 – Horseshoe Curve

steaming-mountain

Targets:

2 Shotgun
4 Rifle
6 Pistol

Ammo:

4 Shotgun
8 Rifle
5 Pistol, 10 for 2-gun
Derringer / PP, up to 4

Props: Rifle rack, shotgun rack, long window wall, chair, small table, cactus prop.

Staging: Shooter sitting in chair, facing left. Derringer / PP staged on small table pointed downrange. Loaded rifle in rifle rack, empty shotgun in shotgun rack.

Start: At the sound of the buzzer, shooter says ”Here They Come!!” , stands, turns and engages pistol targets through the window POP-1-2-2-3, two gun then engages 3-4-4-5-5, then holsters pistol(s). Brass picker can remove chair upon shooter’s standing. Reactionary must move to be scored a hit, or be re-engaged.

Shooter takes one step to left (to table) and engages optional derringer targets with up to 4 shots, then leaves derringer/PP back on table muzzle downrange. If no Derringer / PP proceed to rifle instead.

Shooter moves to rifle and engages targets 1-1-2-2-3-3-4-4, then return rifle to rack.

Shooter moves to right and retrieves shotgun, engaging targets 1-2-1-2. Shooter may load as many rounds as the gun will safely hold, single round load is OK. Misses may be made up with additional shotgun rounds. Swinger must move to be scored a hit.
Last shot stops the clock.

Scoring: Time plus misses / penalties, less bonuses.

Flesh Peddlers Flushed!

As many migrating men moved Westward in search of finding the mother lode, towns sprung up all over the West near mines that brought up millions worth of gold, silver, copper and other precious minerals. As the mines paid off (and paid out wages) many forms of amusement and entertainment followed the men into the settlements and camps, truly a trickle-down economy. One of the most exciting and of course popular was the sundry assortment of female companions that looked to cash in, some forming houses of ill repute. But the men who sometimes ran these palaces of prim and perfume were often the meanest and most despicable people around. You’ve just heard your last report of a woman being beaten at the House of Cards, and it’s time to run the pimps out of town! Watch your fire, the girls in the House aren’t the problem, so don’t send any of them to an early grave with a poorly-placed projectile…

It's Rabbit Season

What a lovely gathering of cottony tails and lucky feet. Well, not so lucky after all, since you’re here to remove these pests from your garden. Fire away!

Long Range – Vermin Vetter

Targets – 10 total set as:

2 long range rifle caliber (longest range)
2 rifle caliber repeater
2 pistol caliber
Gallery .22 (if weather permits)
4 pistol

Ammo:

10 Rifle – Caliber(s) of shooters’ choice / 5 for pistol

Props: Chair, two rifle racks, shooting sticks, shooting mat if desired.

Staging: Shooter seated in chair, standing, prone or other safe position. Loaded rifle in shooter’s hands, in port arms position, prone position, or other position of choice when shooting begins.

POSSE MEMBERS: you will keep your same work assignments on this stage!

POSSE LEADERS: Keep the action moving- run this stage like any other. Try to accommodate two shooters at once on different banks of targets.

PLEASE NOTE that there is a SEPARATE scoring sheet for this stage! Do NOT put scores for Long Range on the regular sheets.

Start: At the sound of the buzzer, shooter will engage targets for the caliber chosen in any sequence as long as the targets are not double-tapped (i.e. targets must be shot one then another, not repeatedly for two or more consecutive shots).

Scoring: Counters count Hits only. Hits are the primary scoring method, with time as the tiebreaker. For this stage, the shooter must announce his/her caliber choice to the scorer before the stage begins. .22 rifle shooters are scored in repeating or single shot rifle OPEN category, depending on action type.

IF time allows, shooters may shot a second gun of a different caliber, but must wait until all shooters have completed their first gun.

***THIS STAGE IS OPTIONAL!***

Stage 3 – Take Out The Trash

Targets:

3 Shotgun (1 No Shoot)
3 Rifle
6 Pistol
1 Derringer / PP

Ammo:

4 Shotgun
9 Rifle
5 Pistol, 10 for 2-gun
4 max for derringer / PP

Props: Short window wall, corner board, door wall minus door, cactus prop, rifle and shotgun racks, small table.

Staging:Shooter standing at wall, looking through the window. Derringer / PP on small table, facing downrange. Loaded rifle in rack to left of mat, unloaded shotgun in rack at right.

Start: At the sound of the buzzer shooter knocks on wall and says “Leave This Town Boys!” and engages pistol targets 1-3-5-4-2, 2-gun repeat. Targets must be engaged THROUGH the window.

Shooter moves to left and engages rifle targets 3-2-1-3-2-1-3-2-1, then places empty rifle in rack. Shooter then engages derringer / PP target with up to 4 rounds, for a 5 second bonus per hit, leaving closed gun on table – muzzle downrange.

Shooter then moves to right to shotgun rack, retrieves shotgun and engages targets 2-1-2-1. Shooter may load as many as the gun will safely hold, single round load is OK. Misses may be made up with additional shotgun rounds. Swinger must move to be scored a hit.
Last shot stops the clock.

Scoring: Time plus misses / penalties, less bonuses. ANY no-shoot that is hit earns a 10 second penalty. Only 1 penalty or procedural per stage.

Bull's Head Bar Fight Busted!

After a long night of drinking and gambling in the Bull’s Head Saloon in Abilene, TX on a late night in September you decide it’s time to go home. But your rowdy pards are picking a fight and you move forward to help them out when somebody throws a punch at you… and misses. Step up good citizen, it’s time to “take care of business” and the fight spills out into the street. Watch your aim- there are bystanders out there that need to be kept alive to testify that it was self-defense on your part.

Stage 4 – Clear The Room!

Targets:

5 Pistol (1 No Shoot)
3 Shotgun
4 Rifle

Ammo:

6 Shotgun
5 Pistol/10 for two gun
8 Rifle

Props: Bar, bartender cutout, spittoon, rifle and shotgun racks

Staging: Loaded rifle in rifle rack. Unloaded shotgun in shotgun rack. Shooter standing at left of mat, facing downrange.

Start: At the sound of the buzzer, shooter simulates spitting into the spittoon and says, “Hit The Road!!” and engages the pistol targets, 1-2-3-4-4. Two gun shooters repeat and holster pistol(s). Swinger must move before proceeding onward- re-engage if necessary. Shots on no-shoot earn a 10-second penalty per hit but are not scored as misses.

Shooter then moves to right and engages rifle targets 4-4-4-3-3-3-2-1 then clears rifle and places open rifle back in rifle rack.

Shooter moves to shotgun rack and engages shotgun targets 3-2-1-3-2-1 and repeat for a total of SIX rounds. Shooter may load as many as the gun will safely hold. Single round loading is OK. Misses may be made up with additional shotgun rounds. Swinger must move to be scored a hit.

Scoring: Time plus misses / penalties, less bonuses. ANY no-shoot target that is hit earns a 10 second penalty. Only 1 penalty or procedural per stage.

For Sale

Gun Items:

NEF 20ga single shot with gunsmith-cut barrel (open choke) and recoil pad, like new w/ manual $75
RCBS Trim Pro baseplate, with many case holders and collets $5 PRICE REDUCED
RCBS .44 spl/ .44 mag carbide dies, 3-die set PLUS Lee factory carbide crimp die and RCBS shell holder $30 for all
Gun sacks, silicone impregnated, new in bags $5 each of 6 pack for $25
Federal .308 brass, 43 pcs, once fired and cleaned $10
MTM P100 plastic ammo boxes for 9mm $2.00 each, 2 for $3, various colors

Contact Scenario Hand – Jeremiah Grimm. You can e-mail via this website.

**I can bring these to the shoots but PLEASE advise ahead of time so I only bring what you want- it’s too much to haul all every month**

Non-gun items:

**PRICE REDUCED- AGAIN!** HO gauge model railroad items, 30+ cars (many with wheel / truck upgrades, all with magnetic couplers), 9 engines many with DCC, one w/DCC+sound, NCC Power Cab system and power booster (booster needs a replacement connector), scenery, figurines, vehicles, many kits (many items still new in box, unopened), tunnel portals, buildings, custom-mixed ballast, recovered pre-weathered code 83 flex track and turnouts, motorized switch machines and control boards, electrical parts, a few tools, too much more to list. Spent over $2000, yours for $650.

Contact Scenario Hand – Jeremiah Grimm.
**May consider trades of guns for train collection**

Loading Blocks For Sale:


Crafted of 5/4 Solid Walnut, with silver star and state quarter inlays. One gun shooter and two gun shooter blocks available. $10 each.


Call Lucky Dog (aka Larry Mahoney) @ 394-7322

For Sale: -

Sassy Sparilla is selling 6 boxes of 45 Long Colt “Black Dawg” ammo. He is asking $ 25.00 per box of 50 and would prefer to sell all six at once.

Contact Preskit Compadre via email Preskit_compadre@yahoo.com. He is willing to bring them to the shoots.

Cowboy Guns For Sale

Winchester Mod. 97 12 gauge. 20” cylinder bore (professionally cut down) re-parkerized. Very good condition, inside and out. $400
Savage Model 311, 12 gauge double barrel shotgun. 28” modified & full barrels. Very good condition $200
Winchester Mod 94 – Legacy Model .45 Long Colt 24” barrel. Checkered stock. Pistol grip. TOP OF THE LINE. Excellent Condition. $750
Winchester Mod 94 – Legacy Model .357 Magnum 24” barrel. Checkered stock. Pistol grip. TOP OF THE LINE. Excellent Condition. $750
Ruger Vaquero, Old Model .45 Long Colt 7-1/2” barrel.. Very good condition. Have two. $375
$700.00/both
EMF-Schofield, Wells Fargo Model .45 Long Colt 5” barrel. Excellent Condition. $575
American Derringer .45 long Colt / .410 shotgun Stainless Steel, 3” Barrels. Excellent condition. $200
Smith & Wesson Pocket Pistol .38 S&W Five shot, top-break, 4” barrel Good condition. $200
Hawes Western Marshall .357 Magnum 5” barrel. Excellent West German workmanship, shoots great, but it looks a little scruffy $175

Contact Brother Hiram via email djones02@rochester.rr.com.
He is willing to bring them to the shoots.

Foreman

Hello Pardners!

How about that?! The Three Day Shoot has come and gone!! We had a good turn out this year with 43 registered shooters. The set-up was a little longer than usual. It took us 5 1/2 hours but we had the help of 15 hard working cowpokes! Thanks to one & all. We owe a special thanks to Lefty for setting-up and running the” fun shoot” to start things off Friday. Thanks Pard!

Aug. gave us some real HOT weather this year, so to make it more comfortable for everyone, we set up canopies at each stage. The only feed back we received was that ” they could be a little closer to the firing line”. This is what we need to know from you folks. We can’t improve things unless we hear from you. So, keep the feed back coming!

Speaking of making it more comfortable for you , we went through 78 pounds of ice and 40 gal. of water!! When it’s HOT it’s HOT!!! Thank God, for bits of shade and lots of ice cold water!! Think everyone breathed a sigh of relief when it was cooler, Sunday, for our last day of the shoot.

To let those of you know who did not stay for our Sat. meal, it was great!!! It arrived hot, delicious and ready to serve. We of course were ready to eat! Even Heavy Bear agreed, because he knows good food when he sees it. Lord knows he hasn’t missed too many meals!

But don’t get on his wrong side. He’s a Bear that can’t miss – at least at the 3-Day Shoot! Congratulations to Heavy Bear for a clean shoot! Also congratulations to Cactus Rattler, Ironeyes Cody, Deputy Cook, Trouble Shooter, and Jeremiah Grimm! They are at the top of their classes!

We welcomed our first junior shooter Little Whiskey to his first full shoot and first 3-Day Shoot. He got lots of respect when he shot a clean stage!!! Think he may be putting a little pressure on his dad ole Whiskey Wells. They are both top notch Cowpokes and real good workers! Glad to have them our side.

Remember, October will be our last shoot for this year and we are asking everyone to bring a “dish to pass” . It’s been a great way to celebrate another good year of shooting with the finest group of cowpokes anywhere!!

This October the Vile Bunch and all the Long Riders are extending a warm invite to all the “better halfs” to come and join us for our October “dish to pass” feast. Hope to see you all there!!! The more the merrier !!

Looking forward to seeing you in September.

Raunchy Rick

MURDER AT NO. 10

At about 4:00 PM on August 2, 1876, John “Jack” McCall walked into Nuttal & Mann’s No. 10 saloon in Deadwood, South Dakota, and shot James Butler “Wild Bill” Hickok in the back of the head.

Jack McCall was born in 1852 or 1853 (or was it 1850?).  He was raised, along with three sisters, in Jefferson County, Kentucky.  He drifted west and was working as a buffalo hunter on the Kansas-Nebraska border by about 1869.

By 1876 he was living in Deadwood, using the name Bill Sutherland.

He was described as having thick chestnut hair, a small sandy mustache and goatee, a double chin, a snub-nose, and crossed-eyes.  (The drawing at the right is based upon that description.  There is (or was) a picture that hangs in a Deadwood saloon that is supposedly McCall.  But the photo has no provenance and does not match the description.)images

On August 1, 1876, McCall was in the No. 10.  When a seat in a poker game became available, Jack sat in.  McCall was drunk and lost all of his money.  He couldn’t cover his losses – he was, according to one of the men there, $16.50 short.  Hickok, who was in the game, advised him to not gamble if he couldn’t cover his losses and offered him some money for breakfast.  McCall refused.

On August 2, Hickock entered the No. 10, and sat in on a poker game that was already in progress.  Supposedly, Hickok liked to sit with his back to the wall, so that no one could get behind him – Hickok was a man with enemies.  But the seat that Hickok wanted was occupied by Charlie Rich, and Rich refused to give it up.

McCall walked into the saloon and went to the bar, standing behind Hickok.  He pulled out, according to some that were there, a Navy revolver.  He shouted, “Damn you!  Take that!”, and shot Hickok.  The ball went through Hickok’s head and entered the wrist of Capt. William Massie, a former Missouri River pilot.  (Some say that he refused to have the ball removed, and carried it in his wrist for the rest of his life.)  McCall ran out of the saloon but was found hiding in a butcher shop and was taken prisoner.

At the ensuing trial, McCall claimed that Hickok had killed his brother in Abilene, Kansas.  (After the second trial – keep reading! – it was discovered that McCall didn’t have a brother.)  Despite the testimony of those present at the killing, the jury, after a two hour deliberation, found McCall innocent.

After the trial McCall went to work on a placer claim in Whitewood gulch.

When one of Hickok’s friends, Moses “California Joe” Milner, heard about the murder, he went to see McCall.  California Joe told McCall that he had twenty-four hours to leave Deadwood, or else.

McCall took the hint and went to Wyoming.

Col. George May, who had prosecuted McCall in Deadwood, was furious with the verdict.  He followed McCall to Laramie and heard him boast about getting away with Hickok’s murder.  A bench warrant was obtained and McCall was arrested by Deputy U.S. Marshal Balcombe on August 29 and taken to Yankton.

The federal authorities in Yankton refused to recognize the legality of the trial in Deadwood.  And since Deadwood was an illegal settlement in Indian territory, with no legally constituted law enforcement or court system, double jeopardy did not apply.

McCall decided to turn state’s evidence.  He said that a gambler named Varnes had hired him to kill Hickok.  According to McCall, Varnes and Hickok had had a row in Denver and it had continued in Deadwood.  The claim was investigated, but nothing came of it.

McCall was retried, found guilty on December 6, and hanged on March 1, 1877.  When the noose was placed around his neck, he said. “Draw it tighter, Marshal.”  And as the trap was sprung, he was heard to say, “Oh, God!”

Jack McCall was the first person to be executed by federal authorities in Dakota Territory.

He was buried in a Catholic cemetery. When his body was moved at a later date, it was found that he was buried with the noose still around his neck.

One last point:  aces and eights – the “dead man’s hand.”  Was that the hand that Hickok held went he was killed?  Likely not.  There are no contemporary reports to support the claim.  No one who was present when Hickok was killed mentioned “aces and eights.”

In the 1920′s Ellis T. Peirce, a barber in Deadwood who served as coroner and arranged for a coffin for Hickok, told Frank Wilstach, the author of a book on Hickok, that “Wild Bill” was holding “aces and eights” and referred to that as the “dead man’s hand.”  But Peirce wasn’t in the saloon when Hickok was killed.

Harry Young, the bartender at No. 10, who was there when Hickok was murdered, said that he had just given Hickok $15 worth of chips and had turned back to the bar, when he heard a shot.  He turned to see McCall standing behind Hickok holding a gun.  He stated, in a book that he wrote in 1915, that Hickok held four sevens.

Whatever Hickok held, it wasn’t lucky!